Skip to content
OpenDeskNow

Guitar Hero at 20 – How a Plastic Axe Bridged Generations Between Music Fans

Marking two decades since the legendary game debuted in North America, offering players everywhere the tools to feel like a rock star. Not literally, though you'd be hard-pressed telling that someone who has nailed Free Bird’s four-minute instrumental break before a packed living-room audience.

Developed by Harmonix, Guitar Hero gave players a plastic guitar peripheral to match coloured notes scrolling down the display synchronized to a song. Every sequence corresponded to particular chords, producing the feel of an authentic performance.

The studio previously experimented in the music genre before partnering with RedOctane, which was acquired by Activision during the mid-2000s. Collaboratively, they laid the groundwork for an unlikely billion-dollar franchise that had a remarkable influence on numerous musicians included, showcasing decades-old groups to millions of younger players.

A former executive, former COO of Harmonix, recalls the initial financial challenges of licensing the songs – despite the fact initial releases primarily featured rerecorded tracks.

“We reproduced every song because the dollar figure was so high,” he explains. “Despite having the necessary permissions alone, it was extremely difficult. We couldn’t get bands like legendary groups – the publisher had virtually no money, and we were fairly certain it would fail. However, when the game took off, and record sales airtime increased, everyone wanted to be in.”

He adds: “Among the amazing things was the number of parents got in touch and thanked us for exposing their kids to the songs they adored. It became an intergenerational thing.”

Timeless Music Gains Younger Fans

Irish blues-rock band one featured act included Never Too Late in the 2008 release the popular installment. Guitarist Paul Mahon recalls how the series revived classic rock back into vogue: “The game provided a bigger, new demographic. Generally such music was seen as outdated material, however when it was featured on the title young people discovered it, abruptly it was cool. This validated the genre, eliminating the outdated tag. It provided our catalog a new life.”

At that time, the Answer’s debut album remained not available stateside, so Guitar Hero was a key medium of discovery for the band as they went on a North American tour opening for the rock giants. “The roadies had on Never Too Late on the tour bus, and some of them knew us from Guitar Hero,” he notes.

Rock’s Heavyweight Spin-offs Enduring Impact

Music's biggest acts soon capitalised on the game's success, with Aerosmith, Metallica and Van Halen featuring in specialized game editions that focused on their music collections and related lore, visuals and rock’n’roll mythology. In the case of, Guitar Hero: Aerosmith, it was said to have made the band more money than any of their records. It sold well over half a million units in its first week, and sales of Aerosmith’s music rose of up to 40% during an era when the music business faced decline.

Guitar Hero still motivates quick-handed fanaticism among its fans. Earlier this year, an online personality completed a remarkable feat featuring the challenging track – a notoriously difficult power-metal song popularized through Guitar Hero – using a fan-made version, a no-cost alternative with similar gameplay but an array of personalization features. This track is difficult even in the hardest setting, not to mention played at double speed and without missing every one of the thousands of cues. The streamer stated requiring months of practice to accomplish.

“The game offers a, imaginary experience. If you play Call of Duty, that doesn’t mean you should pick up a real gun and enlist,” notes musician Herman Li.

The band previously completed a profitable run when Through the Fire and Flames was featured on Guitar Hero III, yet he explains it turned them into a household name. “I remember our distributors informing us that we were selling albums rapidly,” he shares. “Popularity surged on the subsequent tour, and we performed right ahead of top acts on the Mayhem festival.”

In fact, the band's visibility from Guitar Hero proved so vast that it threatened to eclipsing everything else accomplishments. Last year, the track featured in promotional material for a major film. “Previously I felt differently, but I’ve made peace with it,” he admits. “Should you just listen to a single track, it’s totally cool – everyone’s got a unique musical journey and I'm pleased we played a role in fans' experiences”.

Enduring Impact from the Iconic Controller

The best promotion, whether it’s for automobiles, apparel or games, extends beyond mere transactions – it evokes a longing. Was the game able to tap into that? “Precisely what we were trying to create,” he confirms. “That thrill of performing as a music icon in the spotlight. Since the beginning, the creators believed there’s an instinctive human desire to make music, and their goal was to use technology to allow people to do it”.

Most of Guitar Hero games came out in just a half-decade from 2005 to 2010, featuring derivative titles such as the DJ version, complete with a spinning deck, and Band Hero. After that, the publisher’s interest in plastic instruments waned, except for a brief comeback several years later.

Titles such as Clone Hero and newer releases have kept the scene alive, and there’s set to be a new product from the original publisher on the way. Recently formed developers has begun work on its debut rhythm-based title. Original co-founders are participating in advisory roles. Are gamers ready to embrace a new entry in the spirit of Guitar Hero?

“Our team believed such titles might become similar to sports games allowing annual update every year,” he remarks. “With abundant new music that it could be evergreen, so I’ve always been hopeful. It's entirely possible why it can’t continue for future fans.”

By

Mario Barber

Elena is a tech writer and open source enthusiast with a passion for DIY projects and digital minimalism.

OpenDeskNow

Type to search articles.